Personal details

Dr Brendan Keogh
DECRA Fellow
Creative Industries Faculty,
School of Communication
Discipline *
Communication and Media Studies, Cultural Studies, Film, Television and Digital Media
+61 7 3138 0092
View location details (QUT staff and student access only)
Identifiers and profiles
ORCID iD Twitter

PhD (RMIT Univesity Melbourne)

Professional memberships
and associations

video games, game studies, creative industries, game development, creative labour, digital media, informal labour, game industry, new media

* Field of Research code, Australian and New Zealand Standard Research Classification (ANZSRC), 2008


Dr Brendan Keogh is an Australian Research Council DECRA Fellow in the Digital Media Research Centre, Queensland University of Technology, where he researches videogame development skill transferability across informal, formal, and embedded sectors. His previous research has focused on the phenomenological and textual aspects of videogame play and culture. He is the co-author of The Unity Game Engine and The Circuits of Cultural Software (Palgrave Macmillan, 2019; with Benjamin Nicoll), and is the author of A Play of Bodies: How We Perceive Videogames (MIT Press, 2018) and Killing is Harmless: A Critical Reading of Spec Ops The Line (Stolen Projects, 2012). He has written extensively about the cultures and development practices of videogames in journals such as Games and Culture, Creative Industries, and Covergence, and for outlets such as OverlandThe ConversationPolygonEdge, and Vice.

This information has been contributed by Dr Brendan Keogh.


For more publications by this staff member, visit QUT ePrints, the University's research repository.

Research projects

Grants and projects (Category 1: Australian Competitive Grants only)

Informal, Formal, Embedded: Australian Game Developers and Skills Transfer
Primary fund type
CAT 1 - Australian Competitive Grant
Project ID
Start year