- Dr Jane Turner
- Lecturer (Games)
Creative Industries Faculty,
School of Design Office,
Interactive and Visual Design
- Discipline *
- Film, Television and Digital Media, Computer Software, Cultural Studies
- +61 7 3138 8114
- View location details (QUT staff and student access only)
- Identifiers and profiles
Doctor of Philosophy (Queensland University of Technology), M.A. (University of East Anglia), PGCE / Diploma (Victoria University of Manchester), BA(Hons) (University of Sussex)
- Professional memberships
- chapter leader – IGDA (International Game Developers Association) – Brisbane.
Computer and video games, Critical literacies, Software Culture
With an emphasis on community growth and engagement, Jane Turner has aided the local games industry as part of IGDA since 2004.
Jane is a curriculum advisor for tertiary game design courses nationally in Australia.
GameOn is a series of talks and workshop opportunities that Jane worked closely with the QUT Creative Industries Precincts to establish.
Local industry members come and talk about their work with the general public.
Jane and the GameOn programs team are also responsible for the:
- 48 hour game making challenge (currently in its third year)
- studio-GameOn opportunity as part of the 2008 international GAME ON exhibition – commissioned by the Institute for Creative Industries and Innovation and the Faculty of Information Technology held at the State Library of Queensland.
Jane’s research and practice explores game design, and the game engines that underly production, as cultural objects.
She has been exploring cultural geographies of the imagination via use of high-end game engines in projects such as:
In the following projects, Jane explores the autocracy of software and potential participatory options to exploit the spatial metaphors of game worlds to re-connect digital story telling to place.
For publications by this staff member, visit QUT ePrints, the University's research repository.
- Gaming the Narrative: Engaging the Audience and Uncertainty Through Story, Performance and Play
PhD, Principal Supervisor
Other supervisors: Associate Professor Sandra Gattenhof
Completed supervisions (Masters by Research)
- Creative expression as the objective in Video Games (2014)
- Toward a Deeper Understanding of Branching Dialogue Systems (2014)
- The naturally imperfect form: Investigations of the Application of Digital Sculpting Methods - Extracted art: incorporating and translating 'found art' into the medium of digital sculpture (2012)